![]() Since we are only adding a country, we should create a uniquely named 00_countries.txt so we don’t conflict with the base game. Inside this file, you will see the definitions of each country. So, copy the 00_countries.txt from country_tags into your mod. ![]() Navigate to C:\Users\Name\Documents\Paradox Interactive\Europa Universalis IV\mod\my_new_country, and create these folders:įirst, you want to think up a name for your country. Now that we created our my_new_country.mod file, we need to place it in C:\Users\Name\Documents\Paradox Interactive\Europa Universalis IV\mod\. Supported_version "1.15.*.*" # This number should match to current game version mod file for this tutorial: name="My New Country" This is what the game will read to detect your mod.īelow is a basic. Once we have created the my_new_country folder, we need to create a my_new_country.mod. I will be calling this mod my_new_country, but you can call the folder whatever you want. To do this, go to C:\Users\Name\Documents\Paradox Interactive\Europa Universalis IV\mod\ and create a folder. Step 1 – Mod Setupįirst, you need to create a mod. I recommend that you use Notepad for coding, although most text editors will work. This tutorial will teach you how to add a new country to EU4 in a step by step manner.
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